Computer-animation showcase

Rendering realistic sound from vibrating objects

Cornell researchers combined nonlinear shell dynamics, FastBEM acoustic precomputation, and far-field transfer maps to synthesize physically based sound.

Examples from Cornell research on physically based sound

Dynamic impact sounds

Rumbling containers, plastic bottles, cymbals, sheet metal, and breaking glass demonstrate object-dependent radiation.

Harmonic-shell sound simulation examples

Harmonic shells

FastBEM precomputes acoustic responses that can be reused efficiently during animation playback.

Research contribution

Physics and efficient sound synthesis

The method predicts nonlinear thin-shell motion and maps the resulting vibration to radiated sound. Precomputed acoustic transfer maps make detailed boundary-element radiation practical for interactive media workflows.

Courtesy: Professor Doug James and Cornell University.

Reference

Harmonic shells: a practical nonlinear sound model for near-rigid thin shells

J. Chadwick, S. An, and D. L. James, ACM Transactions on Graphics, 28(5), 119:1–119:10, 2009.

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